Director :
Paul King
Role :
Digital Compositor Intern
Studio :
FramestoreContributed to shot work for a variety of different Comp tasks such as cleaning up, keying and rotoscoping on fine details, layering and retiming. I helped the team with delivering a number of clean sprites*.
(*) 2D individual assets representing real objects and people, first isolated and then integrated into the scene to create the realistic appearance of a larger crowd - making easier the process of adding extras to wider shots while maintaining precise control over each visual element.
◉ Nuke
◉ RV
◉ Tractor Engine
◉ Shotreview